Yeah. It was more of a feeling that micro-holidays are truthfully buy WoTLK Gold, a term we came up with recently, so the precise definition of what they mean remains a matter of debate. At this point it's been up to three days in length, which is why the Trial of Style felt like a big enough event that you wouldn't want to go to it. In addition, it's slightly more likely to be missed in the event of three days.
Therefore, we extended it by five days. We, by doing so, we said, "Well, let's not consider this to be a micro-holiday. Instead, we'll label it as"an occasion." We also open ourselves to let it go out at a different speed should we decide to do so later dependent on how it feels once players start playing it.
It seems like technology advancement has been a major focus throughout the course of this development. Are you able to would consider to be the future's focus?
I'm convinced. This isn't an exclusive Legion thing. We may have done more of it in Legion however since the original WoW We've been adding tech into the game. There wasn't a way to complete a daily challenge until BC came out at the time, and then we realized we'd like to have tech for that. Our water didn't look attractive for a long time before, then suddenly, it was looking quite nice. There's always tech being put in.
Legion isn't an exception. It's not just the simple things that happen in the Chromie scenario, we needed elements of technology in order to enable what we call the Order Hall talent tree work on Chromie as she was not a class but just the character. The simple task of getting the 1's and zero's working behind the workings behind the scenes were tiny bits of technology that make up a lot making it simpler for people like myself and other designers in the game to really make the experiences that we want to make cheap WoW WoTLK Classic Gold.
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