Practice makes perfect? I'm not sure, but my 8 year old daughter was hopping around on an Barbarian enjoying the greatest time of her lives, lol. I believe it is contingent on what you think about the game. If you're always seeking to win, win and win, it might not be the right choice for you, I mean If you're actually doing it, so Dark And Darker Gold, kudos! But for the most part I've witnessed players in purple gear ???? going up a couple of steps only to get bodied, losing all their equipment, unless a friend takes it away from their team. If they're upset but they don't get mad and resume playing.
The game started with nothing. If you're patient enough to learn the rooms, mobs, and the mechanics of everything else, you'll be leveling up which makes you a little stronger. When you die, you're lost everything else, except for that progress. So every ... it's a bit, how many dungeons to complete 5 levels and you'll become a bit stronger and gain bonuses. By each of those intervals you'll have learned more about the dungeons and how they work. Being patient is essential.
Darker And Darker – The less robust classes
The slow interactions are an attempt at balancing classes
The less durable classes (except for wizard) require fast interactions to to run away or keep some distance. These are the rogue and the ranger.
However, I believe they've overdone it.. but that doesnt suggest that it's the only method of interaction, for instance, barbarians with extremely low resourcefulness to interact with items can avail the 'Smash' perk, which can destroy unreinforced chests or doors by using a two handed axe cheap Dark And Darker Gold.
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