For those who aren't aware, in Diablo 2 you would hire followers to conquer Hell's gates along with you, however when the followers were killed, you needed be able to rehire them using cold, hard cash. New followers were introduced in each zone, meaning some were far superior than others.
This was changed in Diablo 3, where instead hiring mercenaries, players got three different companions throughout the story's campaign. There was the Scoundrel Sorceress, and Templar, which represented the range of DPS tanks, ranged DPS, and magic player respectively.In the course of my Diablo 2 Resurrected adventure I only encountered helpful NPCs who stuck around for a few hours in dungeons then left into the sunset. When I asked Jackson about how the game's follower function will work and they replied "for the launch release version,, we do have some places in the story where you'll find certain named NPCs accompanying you and helping you out as you figure out the what Lilith is up to throughout the universe.
"We don't have any news to announce about the Diablo 2-type follower you've hired - we're focusing on the campaign at present." Insist on the for now.
With a wry smile , they continue "stay on the lookout, we might be able to announce something in the near future to share, but there are no promises." This immediately prompted an response from the producer of dungeons Ash Sweetring, who channelled her inner Mister. Burns with an 'interesting' hand motion as the backdrop. That's my definition of sus.If any iteration of the follower system does make it into Diablo 2 Resurrected, I'd rather it was the Diablo 2 style hired gun instead of the ubiquitous friends. I liked the vast array of abilities that followers brought to the table during Diablo 2 and would love to see this reimagined. It will create more possibilities for various designs, and awesome demon-slaying ability chains.
But for the time being, you may want to study the Diablo 2 Resurrected classes as it's them we'll be playing as the primary. In a separate interview , games director Joe Shely, however, it was suggested that the roster could be expanded since there's no guarantee of longevity in Sanctuary.
The principal developers of Diablo 2 Resurrected have stressed that they don't want players to "feel as though they're paying to win" when the game releases next year.
In the latest Diablo 2 Resurrected livestream(opens in new tab), game director Joe Shely, along with associate game director Joesph Piepiora as well as community manager Adam Fletcher gave fans an update on everything Diablo 2 Resurrected, as well as providing an insight into the game's development ahead of the cheap D2R Items game's release this summer.
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